Salt City Gladiator Games 3rd Annual Event Schedule

All of us at Salt City Gladiators love playing our games and hanging out with friends so we created an event to do just that. We strive to make our event fun, friendly, and a great place to interact with new folks in our hobby. 

Let us take this opportunity to invite you to the 3rd Annual Salt City Gladiator Games!

Information

Dates: July 14-17th, 2016
Location: legacy Events Center, Farmington, Utah
Tickets:
Thursday - Free
Friday - $10
Saturday - $15
Sunday - $10
Weekend Pass - $30
Tickets can be purchased at our store page here.
*Note - Swag bag for the first 100 passes sold.

Venue Hours


Thursday: Noon to 8 pm
Friday:      9 am to 10 pm
Saturday:  9 am to 10 pm
Sunday:    10 am to 8 pm
Schedule of Events 

Updated (6/24/2016)

*Note - Due to changes in some tournament seasons this page will be updated with more information about each event once we get new information packets.

Thursday Swap Meet - Information here



Guild Ball
Friday - Tournament
Saturday - Tournament
Demos all weekend

Information here




Infinity 
Thursday - Infinity Deathmatch
Friday - The Hunger Games
Saturday - ITS - 300 pts, Spec-Ops, Modified Hobby Scoring
Saturday - Paradiso Express
Sunday - ITS Doubles Tournament (New)
Demos all weekend
Malifaux 
Friday - Henchman Hardcore
Saturday - Gaining Grounds
Sunday - Story Encounter & Speed Painting

Information here



Warhammer 40k 
Friday & Saturday- Competitive tournament
Sunday – Narrative Event

Information here



Warmachine/Hordes 
Friday - Team Grand Melee
Saturday - Utah Cup Steamroller Info here
Sunday - Speedmachine
Sunday - Spelldraft
All weekend 8 man scramble events

Information here




Star Wars X-Wing - Friday



Painting Competition - Saturday deadline for entries
Painting area open all weekend

Information here

Open Play

Don't see a game listed that you want to play?
We've expanded our Open Play area to host more demos and board games. Bring any game you'd like to demo or make new friends and play at any of the open tables.

If you want to host a tournament for any unlisted games please email us at scgladiatorgames@gmail.com

The Strife at Stulte - Event 2

Hello Gladiators!

Our first 2016 Game Day at Gajo Games in Sandy was a lot of fun, and we had several games go on throughout the course of the day. It was a great opportunity to get to know some new gamers, and play in some interesting games. 2 victories went to the Xenos invaders, who were greedily trying to steal the supplies of the newly-reinforced Imperial players for their own. There was only one battle where the Xenos were pushed back by reinforcement from the Blood Angels 3rd Company and elements of a Flesh Tearers and Grey Knights Strike Force, but at the cost of valuable heavy tanks of the Imperial Guard regiments who bravely held the lines until reinforcements arrived.








The new missions for the www.worldwar40k.com campaign are now up, and we are gearing up for our next campaign match for February.  Here are the details:

SECOND GAME DAY OF 2016

Our next 40k Narrative Game day is going to be on Saturday February 20, 2016 at End Zone Hobby Center in Clearfield at 12:00 PM. Here is the address:

133 SOUTH STATE STREET. 
CLEARFIELD,UTAH 84015

Here's what you need to have ready to participate:



  1. Visit www.worldwar40k.com and like their Facebook page for regular updates on the campaign and missions, which are updated every month by the crew at www.dicehead.com. The whole story so far is written up so you can keep up on the story so far and what has happened in the battle over the Stulte System.
  2. Come prepared to play with at least 1500 points or more at SCGG Hosted Events, or with however many points you want/can on your own time.
  3. Play games and report results on the website and to the SCGG 40k Narrative Event Organizer at: brothercaptainmorgan@gmail.com - be sure to include your name, faction, mission, and whether it is a win/loss/tie when emailing results to the EO. 

With the basics out of the way, here are the particulars and some clarifications for people who would like to participate:


Details on the Character Progression System:

People who attend the monthly SCGG Hosted Campaign Day events will be able to create characters who progress throughout several consecutive missions. The characters created in this manner will be usable at the SCGG 2016 Narrative Event. We are using a system slightly modified out of the Forge World Horus Heresy Book 4: Conquest, and since not everyone has access to the book it is important for people to attend the game days so that the EO can track the heroes and provide guidance on the system.  This is purely optional and is intended to help expand on the fun, so don't feel like you have to do this if you do not want to.  The rules for character progression are as follows:

  • Characters can only be generated from non-unique, nameless HQ choices (i.e. Space Marine Captain, Eldar Autarch, Necron Overlord, Tyranid Hive Tyrant, etc.) from your codex or applicable faction available via Forge World or official GW Campaign Supplement (such as renegades and heretics, Death Corps of Krieg, 30k Crusade Army List, etc).
  • Choose a commander, a second-in-command (a different HQ type), and a third-in-command.
  • Characters killed in battle can die permanently depending on rolls on the death chart. Commanders who die are replaced by their second-in-command and a new third-in-command is chosen. This can occur indefinitely in the event that your commanders have a penchant for dying.
  • Your Commander must always be the warlord, and still pays for all wargear as normal, and can take relics as allowed in your codex or army list. 
  • You can still bring unique characters as part of your army list, but they cannot be your warlord and will not benefit from advancements on the character progression table. If a unique character is required to be your warlord, ignore that rule for the purposes of the campaign.

List Building for the Campaign

It is the objective of this campaign to be as fun and inclusive as possible to the many ways of playing 40k, which is why no "official" rules FAQ exists (aside from those published by GW) and we are not putting strict limitations or restrictions on army list compositions or acceptable source material, as long as it is the most recently published material by GW/FW. Horus Heresy units and army lists are all fair game as well.

That being said...

This is a narrative campaign. This is not the competitive 40k event where list-crafting the ultimate power combos and lists is the status quo (we have another event for that, which you are also welcome to join in on). This is designed around a story, and should be fun for both players who are seeking a more casual experience. With that in mind, have the courtesy to not bring the most face-punchingly horrible list you can imagine. There's nothing wrong with wanting to win or designing a list that you think will do good, but be mindful of that when being paired up with someone who might be a newer player or less interested in the competitive side of the game. Build your army to fit your narrative.

If you want to bring a hard-as-nails list and you know someone else who wants to do that as well, you are perfectly OK to arrange that fight between the two of you as your campaign game. Don't be a poor sport by shoving people's faces in the mud who are there to have a good time and who didn't bring a list with the hardcore tournament gamer frame of mind.

On the other side, as there are so many ways to build a list and play armies nowadays, don't be down on other players for trying out their favorite formations or bringing their favorite models. By putting your models on the table you are accepting the risk that you might have to pick them up, sometimes faster than others. Nobody wins 100% of their games, and some armies just struggle against others in the current state of the game. In all cases, lets just be mature and remember that this is a game. The attitude you bring to the table will influence everyone's good time, and good sports will be recognized...

Does your army have to be painted?

No, there is not a painting requirement to participate, but it is HIGHLY encouraged as it makes for a more cinematic experience. We are currently deciding on  awarding some special prizes for people who do have painted armies, or for people who paint their armies during the course of the campaign themed off of campaign events. We want to encourage and reward painting, but not discourage everyone from coming and having a good time.



For additional information about the campaign, please contact us here at our blog (via comment or email) or email the EO at: brothercaptainmorgan@gmail.com